理论论文

理论论文

清除筛选

25 篇 · 第 1 / 2 页

Rewarding success and failure: Moral hazard and adverse selection in strategic experimentation

奖励成功与失败:策略性实验中的道德风险与逆向选择

Games and Economic Behavior · 2026, 159 · Fahad Khalil、Jacques Lawarree、Alexander Rodivilov ·

未归类D 微观经济学

委托人雇佣一名代理人来了解项目成本(实验),随后执行该项目(生产)。代理人对成本较低的概率拥有私人信息,且高类型代理人比低类型更为乐观。学习过程被建模为一系列实验,代理人在每次实验中私下选择其努力水平。由于逆向选择与道德风险同时存在,即便是低类型代理人也可能谎报类型、在实验过程中偷懒并赚取租金。在最优合同中,委托人利用实验的时长与结果以及支付时点的安排来激励努力并甄别代理人。委托人可能发现,在实验失败后奖励低类型代理人才是最优的。我们给出了成功与失败均应获得奖励的充分条件。我们证明过度实验可能是最优的,因为它减少了经历一系列失败实验后的信息不对称。我们还考虑了将实验与生产交由两个不同代理人分别承担是否可能是最优的。当同一代理人承担两项任务时,委托人可以利用逆向选择租金来缓解道德风险。因此,当逆向选择较为严重时,将实验与生产整合在一起是最优的。

英文原文

A principal hires an agent to learn about the cost of a project (experimentation) and then to execute it (production). The agent is privately informed about the probability that the cost is low, with the high-type agent more optimistic than the low type. Learning is modeled as a series of experiments, where the agent privately chooses his effort in each experiment. Due to the joint presence of adverse selection and moral hazard, even the low type can misrepresent his type, shirk during experimentation and earn a rent. In the optimal contract, the principal uses the length and outcome of experimentation as well as the timing of payments to induce effort and screen the agent. The principal may find it optimal to reward the low type after failure in experimentation. We provide sufficient conditions for both success and failure to be rewarded. We show that over-experimentation can be optimal as it reduces the asymmetric information after a series of failed experiments. We also consider whether it may be optimal to separate experimentation and production between two different agents. When the same agent works on both tasks, the principal can leverage the adverse selection rent to mitigate moral hazard. Therefore, integrating experimentation and production is optimal when adverse selection is severe.

Persuasion of interacting receivers

对互动接收者的说服

Games and Economic Behavior · 2026, 158 · Yishu Zeng ·

未归类D 微观经济学

本文研究在任意均衡选择下、且接收者偏好可能表现出心理特征时,如何说服多个相互作用的接收者。我们的主要结果刻画了发送者在何种条件下可以运用划分对信息加以分类,进而披露与划分相关的信息而不改变均衡结果。这一发现拓展了基于显示原理的传统直接方法,后者仅依据均衡行动对消息进行分类。因此,我们的结果支持一种广义直接方法,我们将其应用于研究信息披露如何在成员可能表现出利他行为的群体中促进公平。

英文原文

This paper investigates how to persuade multiple interacting receivers under arbitrary equilibrium selection and when receivers’ preferences may exhibit psychological traits. Our main result characterizes the conditions under which the sender can categorize information using partitions and then disclose partition-related information without altering the equilibrium outcome. This finding broadens the traditional direct approach based on the revelation principle, which categorizes messages solely by equilibrium actions. Consequently, our results support a generalized direct approach, which we apply to study information disclosure in fostering fairness within groups where members may demonstrate altruistic behaviors.

Two-player binary global games without dominance solvable states

无占优可解状态的双人二元全局博弈

Games and Economic Behavior · 2026, 158 · In-Uck Park、Efthymios Smyrniotis ·

未归类D 微观经济学

我们将 Carlsson 和 van Damme (1993) 式的全局博弈扩展到如下环境:即使在底层博弈类中不存在占优可解的博弈,风险占优均衡也仍会被选中。底层博弈中收益的离散变化所带来的策略不确定性可以在全局博弈中催生严格占优,并且我们给出了关于收益变化的充分条件,以确保风险占优均衡经由重复占优(iterated dominance)被选出。因此,策略不确定性既催生重复占优,又创造出严格占优行动;与此相对,在迄今的全局博弈中,策略不确定性仅发挥促进重复占优的作用。离散的收益变化尤其容易出现在如下情形:公共物品可以依据状态以不同程度的协调加以提供,从而协调行动之间可能是策略替代的,且存在搭便车激励。我们通过一个程式化的公共物品提供模型来说明上述发现。

英文原文

We extend global games á la Carlsson and van Damme (1993) to environments where the risk-dominant equilibrium is selected even if there is no dominance solvable game in the underlying class of games. Strict dominance can emerge in the global game from strategic uncertainty due to discrete payoff changes in underlying games, and we provide sufficient conditions on payoff changes that warrant iterated dominance of the risk-dominant equilibrium. Thus, strategic uncertainty creates strictly dominant actions as well as fostering iterated dominance, in contrast to global games hitherto where strategic uncertainty does only the latter. Discrete payoff changes tend to arise, in particular, in situations where a public good can be provided with varying degrees of coordination depending on the state, so that coordinating actions can be strategic substitutes and free-riding incentives are present. We illustrate our findings in a stylized public good provision model.

Substitutes for nonunitary many-to-many matching with contracts

非单一性带合同多对多匹配中的替代条件

Games and Economic Behavior · 2026, 158 · Keisuke Bando、Toshiyuki Hirai ·

未归类D 微观经济学

我们研究带合同的多对多匹配,其中每个参与人可以与同一参与人签订多份合同;换言之,本模型不假设单一性(unitarity)条件。我们提出一个更弱的可替代性条件,称为跨医生可替代性(substitutability across doctors),它是对单边可替代性(unilateral substitutability)的推广。我们证明,若每家医院的选择函数满足跨医生可替代性,且每位医生的选择函数是响应性的(responsive),则稳定结果存在。我们通过推广累积报价过程(cumulative offer process)建立了这一结果。此外,我们提出一个更弱的可替代性条件,该条件纳入了算法运行过程中医生合同报价的可观察性;即使将跨医生可替代性替换为该更弱条件,同一算法仍能保证稳定结果的存在。我们还给出一类满足该更弱条件的具体选择函数,可应用于临时用工市场,尤其是派遣机构可能向每个客户指派多名临时工的情形。

英文原文

We consider many-to-many matching with contracts where each agent can sign multiple contracts with the same agent. In other words, the unitarity condition is not assumed in this model. We offer a weaker substitutability condition called substitutability across doctors, which is a generalization of unilateral substitutability. We show that if every hospital’s choice function satisfies substitutability across doctors and every doctor’s choice function is responsive, then a stable outcome exists. We establish this result by generalizing the cumulative offer process. Moreover, we propose an even weaker substitutability condition that incorporates observability of doctors’ contract offers during the algorithm. The same algorithm guarantees the existence of a stable outcome even when substitutability across doctors is replaced with the weaker condition. We additionally present a specific class of choice functions satisfying the weaker condition that can be applied to a temporary staffing market, particularly in which temp agencies may assign multiple temporary workers to each client.

Reduced strategies and cognitive hierarchies in the extensive and normal form

扩展式与标准式中的简化策略与认知层级

Games and Economic Behavior · 2026, 158 · Pierpaolo Battigalli ·

未归类D 微观经济学

在最近的一篇论文中,Lin 和 Palfrey (2024) 发展了序贯博弈中的认知层级(cognitive hierarchy, CH)理论,并观察到这一解概念不满足简化标准式不变性。本文对这一观察加以限定并作出解释。我证明 CH 模型满足标准式不变性,而将 CH 模型应用于简化标准式时所产生的差异仅取决于 level-0 类型的随机化如何建模。事实上,扩展式中的均匀行为策略在标准式中导出均匀混合策略,但后者并不对应于简化标准式中的均匀随机化,原因在于不同的简化策略可能对应于基数不同的等价策略集合。我还评述了:(i) CH 模型对序贯博弈某些变换的不变性,以及 (ii) 关于其他参与人层级类型的条件信念的独立性。

英文原文

In a recent paper, Lin & Palfrey (2024) developed a theory of cognitive hierarchies (CH) in sequential games and observed that this solution concept is not reduced-normal-form invariant. In this paper I qualify and explain this observation. I show that the CH model is normal-form invariant, and that the differences arising from the application of the CH model to the reduced normal form depend only on how randomization by level-0 types is modeled. Indeed, while the uniform behavior strategy in the extensive form yields the uniform mixed strategy in the normal form, the latter does not correspond to the uniform randomization in the reduced normal form, because different reduced strategies may correspond to sets of equivalent strategies with different cardinalities. I also comment on (i) the invariance of the CH model to some transformations of the sequential game, and (ii) the independence of conditional beliefs about co-players' level-types.

The effect of exit rights on cost-based procurement contracts

退出权对基于成本的采购合同的影响

Games and Economic Behavior · 2026, 158 · Rodrigo Bomfim Andrade、Henrique Castro-Pires、Humberto Moreira ·

财政支出与体制政府采购

我们分析当供应商随时间推移逐渐了解项目成本并保留事后退出权时的最优采购合同。在第一期,企业观察到关于高成本发生可能性的私人信号;在第二期,其了解到实现的成本类型,并决定是继续履约还是行使外部选择权。我们证明,当退出机会足够有吸引力时,最优机制会混同所有第一期信号,并简化为成本加成合同,其中支付仅与实现的、可验证的成本挂钩。事前诱导企业给出成本预测的尝试会适得其反:企业策略性地低报预期,在高成本状态下触发退出,并导致成本超支。这为成本超支提供了一种基于机制的解释,即成本超支源于激励设计的失败。最后,我们证明更慷慨的外部选择权可能提高采购成本并降低企业利润,并识别出限制退出权在事前构成帕累托改进的条件。(JEL D82, D86, H57)

英文原文

We analyze optimal procurement contracts when suppliers learn about project costs over time and retain an ex-post right to exit. In the first period, the firm observes a private signal on the likelihood of high costs; in the second, it learns the realized cost type and decides whether to continue or exercise its outside option. We show that when exit opportunities are sufficiently attractive, the optimal mechanism pools all first-period signals and reduces to a cost-plus contract, with payments tied only to realized, verifiable costs. Attempts to elicit cost forecasts ex-ante backfire: firms strategically under-report expectations, triggering exit in high-cost states and generating overruns. This provides a mechanism-based interpretation of cost overruns as failures of incentive design. Finally, we demonstrate that more generous outside options can raise procurement costs and lower firm profits, identifying conditions where limiting exit rights is ex-ante Pareto improving. (JEL D82, D86, H57)

Quantal response equilibrium with a continuum of types: Characterization and nonparametric identification

具有连续类型的随机反应均衡:刻画与非参数识别

Games and Economic Behavior · 2026, 157 · Evan Friedman、Duarte Gonçalves ·

未归类C 数理与计量方法

随机反应均衡 (QRE) 作为纳什均衡的一种统计推广, 是实验数据分析中的标准基准。尽管影响深远, 但在有限博弈之外的情形下, QRE 的非参数刻画与检验尚不存在。我们通过完整刻画一类具有连续类型的二元行动博弈中 QRE 的集合来填补这一空白。我们的刻画在全局博弈、志愿者困境与妥协博弈等情境中给出了精确的预测。此外, 我们利用这些结果构建了 QRE 的非参数检验。作为实证应用, 我们重新分析了 Carrillo 和 Palfrey (2009) 关于妥协博弈的实验数据。

英文原文

Quantal response equilibrium (QRE), a statistical generalization of Nash equilibrium, is a standard benchmark in the analysis of experimental data. Despite its influence, nonparametric characterizations and tests of QRE are unavailable beyond the case of finite games. We address this gap by completely characterizing the set of QRE in a class of binary-action games with a continuum of types. Our characterization provides sharp predictions in settings such as global games, volunteer's dilemma, and the compromise game. Further, we leverage our results to develop nonparametric tests of QRE. As an empirical application, we revisit the experimental data from Carrillo and Palfrey (2009) on the compromise game.

Rent dissipation and streamlined costs: Laboratory experiments

租值消散与精简成本:实验室实验

Games and Economic Behavior · 2026, 157 · Charles A. Holt、Angela M. Smith ·

未归类D 微观经济学

本文利用实验室实验,考察了标准图洛克 (Tullock) 寻租模型中群体规模与努力成本对租值消散的影响。数据支持比较静态的纳什均衡定性预测:群体规模与努力成本的降低均会提高努力水平。然而,在所有处理组中,努力水平与消散率均高于纳什预测。此外,虽然将单位努力成本减半会提高个体努力水平,但努力水平并未如预测般完全翻倍,因而租值消散有所降低,由此产生了一个与政策相关的"精简效应"。量化反应均衡 (quantal response equilibrium) 在博弈结构中加入随机元素,能够预测所观察到的高努力水平与高消散,但被证明无法解释精简效应。一种在量化反应中纳入执行误差噪声与损失厌恶的修正模型,其表现优于其他估计模型,并能更贴近地拟合所观察到的全部数据模式,包括精简效应。

英文原文

The effect of group size and effort cost on rent dissipation in the standard Tullock rent seeking model is examined using a laboratory experiment. Data support qualitative comparative static Nash equilibrium predictions as reductions in both group size and effort cost increase effort levels. However, effort and dissipation rates are above Nash predictions for all treatments. In addition, while cutting per-unit effort costs in half increases individual effort levels, they do not fully double as predicted and therefore lower rent dissipation, creating a policy-relevant “streamlining effect”. A quantal response equilibrium, which adds stochastic elements into the game structure, predicts the observed higher effort levels and dissipation but is proven to be unable to explain the streamlining effect. A modification of quantal response that incorporates implementation error noise and loss aversion outperforms other estimated models and tracks the observed all data patterns more closely, including the streamlining effect.

Quantal response equilibrium and rationalizability: Inside the black box

随机反应均衡与可理性化:黑箱内部

Games and Economic Behavior · 2026, 157 · Shuige Liu、Fabio Maccheroni ·

未归类D 微观经济学

本文旨在通过考察静态博弈中随机反应均衡(quantal response equilibrium, QRE)的认知基础,将认知博弈论与行为博弈论联系起来。我们关注的是:在理性及"对理性的共同信念"这些标准假设之外,参与人还掌握多少关于个体特异支付冲击概率分布的信息。当这些分布是透明的时,我们得到一个称为Δp-可理性化性(Δ p-rationalizability)的解概念,它包含由QRE导出的行动分布;我们还给出了使这一关系反向成立的一个条件。当参与人仅对这些分布的单调性持有共同信念(例如极值分布)时,我们得到另一个解概念,称为ΔM-可理性化性(Δ M-rationalizability),它包含由秩依赖选择均衡(rank-dependent choice equilibrium)——QRE的一种无参数变体——导出的行动分布。我们的解概念还为解释实验数据与实证数据提供了洞见。

英文原文

This paper aims to connect epistemic and behavioral game theory by examining the epistemic foundations of quantal response equilibrium (QRE) in static games. We focus on how much information agents possess about the probability distributions of idiosyncratic payoff shocks, in addition to the standard assumptions of rationality and common belief in rationality. When these distributions are transparent, we obtain a solution concept called Δ p -rationalizability, which includes action distributions derived from QRE; we also give a condition under which this relationship holds true in reverse. When agents only have common belief in the monotonicity of these distributions (for example, extreme value distributions), we obtain another solution concept called Δ M -rationalizability, which includes action distributions derived from rank-dependent choice equilibrium, a parameter-free variant of QRE. Our solution concepts also provide insights for interpreting experimental and empirical data.

Success functions in large contests

大型竞赛中的成功函数

Games and Economic Behavior · 2026, 157 · Yaron Azrieli、Christopher P. Chambers ·

未归类D 微观经济学

我们考虑参与者为大集合(连续统)的竞赛,并对竞赛成功函数进行公理化刻画;这类成功函数产生于如下情形:表现由努力与一个随机因素共同构成,且胜者是那些表现超过由设计者预算约束所决定的截断值的人。任何此类随机表现函数(Random Performance Function, RPF)均满足共单调性(Co-monotonicity)性质,该性质意味着可以依据竞争性的强弱对对手的努力分布进行无歧义的排序。我们证明,共单调性连同标准的连续性与单调性性质,实际上刻画了RPF这一类函数。我们还给出了噪声项具有可加结构的充要条件。“交易者连续统的想法在读者看来或许显得怪异。实际上,它并不比连续统的价格、连续统的策略,或流体力学中连续统的‘粒子’更奇怪……应当强调,我们考虑交易者连续统并非仅仅是数学练习,而是一种经济思想的表达。”出自:Markets with a continuum of traders(《具有连续统交易者的市场》),Robert J. Aumann,Econometrica 1964年。

英文原文

We consider contests with a large set (continuum) of participants and axiomatize contest success functions that arise when performance is composed of both effort and a random element, and when winners are those whose performance exceeds a cutoff determined by the designer’s budget constraint. Any such Random Performance Function (RPF) satisfies a Co-monotonicity property, which implies that opponents’ effort distributions can be unambiguously ranked based on how competitive they are. We prove that Co-monotonicity, along with standard continuity and monotonicity properties, in fact characterize the class of RPFs. We also describe necessary and sufficient conditions for the noise term to have an additive structure. “The idea of a continuum of traders may seem outlandish to the reader. Actually, it is no stranger than a continuum of prices or of strategies or a continuum of ‘particles’ in fluid mechanics... It should be emphasized that our consideration of a continuum of traders is not merely a mathematical exercise; it is the expression of an economic idea.” In: Markets with a continuum of traders, Robert J. Aumann, Econometrica 1964

On the smooth unfolding of bifurcations in quantal-response equilibria

论量子响应均衡中分岔的光滑开折

Games and Economic Behavior · 2026, 157 · Adam Harris、Scott McCallum、Michael S. Harré ·

未归类D 微观经济学

我们借助突变论考察非对称二人二策略正规形式博弈的 logit 量子响应均衡的拓扑结构。我们给出三项主要结果: 其一, 为基本动力学构造了一个新的光滑势函数, 相对于该势函数, logit 均衡表现为驻点, 全体驻点构成一张参数化超曲面; 其二, 证明了该流形内部的所有突变至多为三阶, 即“折叠与尖点”; 其三, 发现了一种新的拓扑现象——“褶环”(pleated loop), 它对应于一对方向相反的叉式分岔。我们以具有唯一纳什均衡的博弈 (如囚徒困境) 为例展示这一现象, 这类博弈在有限精度参数下存在多个 logit 均衡。这些结果拓展了随机决策理论与突变论同经济博弈交叉领域的研究。文中通篇讨论了将上述结果应用于 McKelvey 与 Palfrey 提出的 logit 解追踪程序 (tracing procedure) 中分岔问题的途径。

英文原文

We report on the topological structure of logit quantal response equilibria for asymmetric, two-player, two-choice games in normal form, via catastrophe theory. We present three main outcomes: first, a novel, smooth potential function for the underlying dynamics, relative to which logit equilibria arise as stationary points comprising a parameterised hyper-surface; secondly, a proof that all catastrophes within this manifold are of order at most three, i.e. “folds and cusps”; thirdly, discovery of a new topological phenomenon, the “pleated loop”, corresponding to a pair of opposed pitchfork bifurcations. This we exhibit for games, such as Prisoner's Dilemma, that have a unique Nash equilibrium, with multiple logit equilibria for finite precision parameters. These results extend work at the intersection of stochastic decision theory and catastrophe theory with economic games. Their application to the problem of bifurcations in the tracing procedure for logit solutions, proposed by McKelvey and Palfrey, is discussed throughout.

The refinement of Nash equilibrium based on equilibrium models of imperfectly rational behavior

基于不完全理性行为均衡模型的纳什均衡精炼

Games and Economic Behavior · 2026, 157 · Rodrigo A. Velez、Alexander L. Brown ·

未归类D 微观经济学

本文引入一种纳什均衡 (NE) 的精炼, 用以判定被弱占优的 NE 在博弈中是否具有相关性。我们对 Harsanyi (1973) 提出的"可逼近性"概念加以改造——该概念最初建立在收益带有随机扰动的博弈之上——并将其扩展至一个更广泛的家族, 该家族涵盖了使用最广泛的不完全理性行为均衡模型。我们识别出一个唯一的 NE 精炼——近似收益单调均衡 (APME), 它与可由正则随机反应均衡以及控制成本模型逼近的 NE 集合恰好重合。我们主张采用 APME, 依据在于: 1) 它建立在能够为经验观察到的行为提供合理化解释的模型之上; 2) 它能够在不同均衡之间做出甄别, 而不会自动剔除被弱占优的行为; 3) 在 NE 结构已知的应用中, 它具有计算上的简便性。我们通过三个应用来说明 APME 的价值, 在这些应用中, 实证研究表明被弱占优的 NE 具有相关性。

英文原文

This paper introduces a refinement of Nash equilibrium (NE) to determine the relevance of weakly dominated NE in games. We adapt Harsanyi (1973)'s concept of “approachability,” originally based on games with randomly disturbed payoffs, and extend it to a broader family that encompasses the most widely used equilibrium models of imperfectly rational behavior. We identify a singular NE refinement, approximate payoff monotone equilibrium (APME), that coincides with the set of NE that are approachable by regular quantal response equilibria as well as control cost models. We advocate for APME based on its 1) foundation in models that rationalize empirically observed behavior; 2) ability to discriminate between equilibria without automatically discarding weakly dominated behavior; and 3) computational simplicity in applications where the structure of NE is known. We illustrate the value of APME in three applications in which empirical studies suggest that weakly dominated NE are relevant.

Sequential unanimity voting rules for binary social choice

二元社会选择中的序贯一致同意投票规则

Games and Economic Behavior · 2026, 157 · Stergios Athanasoglou、Somouaoga Bonkoungou ·

未归类D 微观经济学

我们考察一个需要在两名候选人之间做出抉择的投票者群体。我们提出了一族新颖的中性且防策略操纵的规则,并将其称为序贯一致同意规则。通过证明这些规则与Moulin (1983) 的M-获胜联盟规则在形式上等价,我们表明序贯一致同意规则可由中性与防策略操纵性加以刻画。我们通过构建相应算法——可将给定的M-获胜联盟规则转换为等价的序贯一致同意规则,反之亦然——来确立上述结果。该分析还可扩展至投票者可能在候选人之间持无差异态度的完整偏好域。

英文原文

We consider a group of voters that needs to decide between two candidates. We propose a novel family of neutral and strategy-proof rules, which we call sequential unanimity rules. By demonstrating their formal equivalence to the M-winning coalition rules of Moulin (1983), we show that sequential unanimity rules are characterized by neutrality and strategy-proofness. We establish our results by developing algorithms that transform a given M-winning coalition rule into an equivalent sequential unanimity rule and vice versa. The analysis can be extended to accommodate the full preference domain in which voters may be indifferent between candidates.

Auction design with ambiguity: Optimality of the first-price auction

模糊性下的拍卖设计:第一价格拍卖的最优性

Games and Economic Behavior · 2026, 157 · Sung-Ha Hwang、Youngwoo Koh、Sosung Baik ·

未归类D 微观经济学

本文研究当竞买人具有模糊厌恶并遵循最大最小期望效用模型时的最优拍卖设计问题。每个竞买人的先验集合由与卖方信念相接近的信念构成,其中“接近”由某种散度定义。对于给定的配置规则,我们证明最优转移支付属于一类特定的转移支付,称为胜负相依转移支付,即竞买人在获胜和失败时的转移支付仅取决于其自身类型,而不取决于对手的类型报告。这一结果有效地将识别最优转移函数的无穷维问题简化为确定两个常数的二维问题——一个对应获胜,另一个对应失败。求解这一简化问题后,我们证明,在不向失败竞买人进行转移支付的有效机制中,第一价格拍卖是最优的,从而优于第二价格拍卖等其他拍卖形式。我们还讨论了先验集合的结构与第一价格拍卖和第二价格拍卖之间收入排序的关系。

英文原文

We study the optimal auction design problem when bidders are ambiguity averse and follow the max-min expected utility model. Each bidder’s set of priors consists of beliefs that are close to the seller’s belief, where “closeness” is defined by a divergence. For a given allocation rule, we show that optimal transfers belong to a specific class of transfers, termed win-lose dependent transfers, in which bidders’ transfers upon winning and losing depend only on their own types but not on their opponents’ type reports. This result effectively reduces the infinite-dimensional problem of identifying an optimal transfer function into a two-dimensional problem of determining two constants-one for winning and another for losing. Solving this reduced problem, we show that among efficient mechanisms without transfers to losing bidders, the first-price auction is optimal, thereby outperforming other auction formats such as the second-price auction. We also discuss how the structure of the set of priors is related to the revenue ranking between the first- and second-price auctions.

Privately designed correlated equilibrium

私人设计的相关均衡

Games and Economic Behavior · 2026, 157 · Guilherme Carmona、Krittanai Laohakunakorn ·

未归类D 微观经济学

我们考虑如下设定:标准式博弈的每一位参与人在博弈开始前各自私下设计一个信息结构,其中一个设计被随机选中,用以确定参与人所收到的私人消息的分布。这些消息使参与人能够使其行动相互关联;然而,私人信息设计意味着一种从相关均衡向纳什均衡的推动。事实上,该私人信息设计扩展式博弈的序贯均衡支付就是底层标准式博弈的相关均衡支付,但并非所有相关均衡支付都是序贯均衡支付。在通有的两人博弈中,后者是两个纳什均衡支付的特定凸组合。在任意两人博弈中,通过施加由私人信息设计得到的最优信念,我们可以获得纳什均衡的充分认知条件,而这些条件仅要求关于参与人理性的知识。

英文原文

We consider a setting where each player of a normal-form game privately designs an information structure before playing the game. One of these designs is chosen at random to determine the distribution of the private messages that players receive. These messages allow players to correlate their actions; however, private information design implies a push from correlated to Nash equilibria. Indeed, the sequential equilibrium payoffs of the private information design extensive-form game are correlated equilibrium payoffs of the underlying normal-form game, but not all correlated equilibrium payoffs are sequential equilibrium payoffs. In generic 2-player games, the latter are specific convex combinations of two Nash equilibrium payoffs. In any 2-player game, imposing optimal beliefs from private information design allows us to obtain sufficient epistemic conditions for Nash equilibrium that require only knowledge of players' rationality.

Justified-envy-minimal efficient mechanisms for priority-based matching

基于优先权匹配中正当嫉妒最小的有效机制

Games and Economic Behavior · 2026, 157 · Hyukjun Kwon、Ran I. Shorrer ·

未归类D 微观经济学

我们研究具有公共禀赋与私人禀赋的基于优先权的匹配市场。我们证明,效率调整延迟接受机制 (EADA) 在有效机制类中是正当嫉妒最小的,而首位交易循环机制 (TTC) 及其他常用机制则不然。我们的发现凸显了 EADA 作为移植器官市场背景下 TTC 的一种有趣替代方案。将注意力限于防策略操纵的机制时,我们证明 TTC 是正当嫉妒最小的,这强化了 Abdulkadiroglu 等人 (2020) 的结果。

英文原文

We study priority-based matching markets with public and private endowments. We show that efficiency-adjusted deferred acceptance (EADA) is justified-envy minimal in the class of efficient mechanisms, while Top trading cycles (TTC) and other popular mechanisms are not. Our findings highlight EADA as an interesting alternative to TTC in the context of transplantation-organ markets. Restricting attention to strategyproof mechanisms, we show that TTC is justified-envy minimal, strengthening the result of Abdulkadiroglu et al. (2020).

Outcome destabilization

结果失稳

Games and Economic Behavior · 2026, 157 · Francesc Dilmé ·

未归类D 微观经济学

在扩展式博弈中,我们说一列颤抖使一个结果失稳,如果不存在相应的支付扰动序列和纳什结果序列收敛到该结果。我们利用均衡失稳来刻画序贯均衡和序贯稳定结果,并将信号博弈中的标准选择准则重新解释为通过识别失稳颤抖序列来排除不合理均衡的手段。我们证明,最大失稳颤抖序列(使除一个结果外的所有结果失稳)的存在,显著简化了对有限重复博弈等复杂博弈中策略稳定行为的研究。

英文原文

In a game in extensive form, we say that a sequence of trembles destabilizes an outcome if there is no corresponding sequence of payoff perturbations and Nash outcomes converging to the outcome. We use equilibrium destabilization to characterize sequential equilibria and sequentially stable outcomes, and to reinterpret standard selection criteria in signaling games as a means of ruling out implausible equilibria by identifying destabilizing tremble sequences. We show that the existence of a maximally destabilizing sequence of trembles (destabilizing all outcomes but one) significantly simplifies studying strategically stable behavior in complex games such as finitely repeated games.

Conventions in large games with randomly drawn payoffs

收益随机抽取的大博弈中的惯例

Games and Economic Behavior · 2026, 157 · Jonathan Newton、Ryoji Sawa ·

未归类C 数理与计量方法

通过证明在存在惯例(Young,1993a 意义上的)且收益为独立同分布随机抽取的几乎所有大博弈中,单次偏离性质成立,行为规则下的长期结果可由社会选择规则刻画。

英文原文

By showing that a one-shot deviation property holds for almost all large games with i.i.d. randomly drawn payoffs in which a convention (in the sense of Young, 1993a) exists, long-run outcomes under behavioral rules are characterized by social choice rules.

Improving the deferred acceptance with minimal compromise

以最小妥协改进延迟接受机制

Games and Economic Behavior · 2026, 156 · Mustafa Oğuz Afacan、Umut Dur、A. Arda Gitmez、Özgür Yılmaz ·

教育选拔或评估机制

在学校选择问题中,对学生福利(效率)的追求受到尊重学校优先次序(公平)这一要求的约束。在公平的匹配中,即便是福利最大化的匹配——学生最优稳定匹配(SOSM)——也是无效率的。此外,任何相对SOSM带来福利改进的机制都可能被学生操纵。本文研究有效机制的公平性与激励性质。我们以下述概念比较匹配:若一个匹配所违反优先次序的学生集合更小,则该匹配比另一匹配更少不公平,并据此定义最小不公平。我们证明,在满足一个简单激励要求——防顶部操纵(top-manipulation-proofness)——的帕累托有效机制类中,效率调整延迟接受(EADA)机制具有最小不公平性。此外,EADA还满足一个更强的性质,即防上方操纵(upper-manipulation-proofness)。防上方操纵是一个较宽泛的激励性质,在改进SOSM的同时能够保持该性质。这些结果共同揭示了学校选择问题中的一条鲜明边界:当目标是效率并在SOSM基础上改进学生福利时,EADA在公平与激励两方面都是一个令人瞩目的机制。

英文原文

In school choice problems, the pursuit of student welfare (efficiency) is constrained by the requirement to respect schools’ priorities (fairness). Among fair matchings, even the welfare maximizing one, the Student-Optimal Stable Matching (SOSM), is inefficient. Moreover, any mechanism that yields welfare gains over the SOSM is manipulable by students. This paper investigates the fairness and incentive properties of efficient mechanisms. We compare matchings using the notion that one matching is less unfair than another if it generates a smaller set of students whose priorities are violated, and we define minimal unfairness accordingly. We show that the Efficiency-Adjusted Deferred Acceptance (EADA) mechanism is minimally unfair within the class of Pareto efficient mechanisms satisfying a simple incentive requirement, top-manipulation-proofness. Moreover, the EADA satisfies a stronger property, upper-manipulation-proofness. Upper-manipulation-proofness is a broad incentive property one can maintain while improving upon the SOSM. Together, these results highlight a sharp frontier in school choice: when the objective is efficiency and improving student welfare over the SOSM, the EADA emerges as a compelling mechanism in both fairness and incentive terms.

A note on the non-coincidence of the core and the bargaining set in many-to-one assignment markets

关于多对一指派市场中核心与谈判集不重合的一个注记

Games and Economic Behavior · 2026, 156 · Ata Atay、Marina Núñez、Tamás Solymosi ·

未归类D 微观经济学

本文分析了一对一指派博弈中关于谈判集、核心与内核之间关系的著名结果在多大程度上能够推广到多对一指派市场, 进而推广到多对多市场。借助一个极小反例, 我们表明谈判集未必与核心重合, 且内核可能不包含在核心之内。我们想强调指出, 如在多对一指派博弈中所观察到的, 核心与谈判集不重合这一现象是相当值得注意的。与其他各类高度结构化的博弈相比时尤其如此, 这些博弈中有许多源自组合优化问题, 例如多对一指派博弈背后所对应的组合优化问题。

英文原文

This paper analyzes the extent to which well-known results on the relationship between the bargaining set, the core, and the kernel in one-to-one assignment games generalize to many-to-one assignment markets, and by extension, many-to-many markets. Using a minimal counterexample, we show that the bargaining set does not necessarily coincide with the core and that the kernel may not be contained within the core. We would like to highlight that the failure of the coincidence between the core and the bargaining set, as observed in the many-to-one assignment game, is quite notable. This is especially true when compared to various other highly structured games, many of which emerge from combinatorial optimization problems, such as the one underlying many-to-one assignment games.